Reimagining post booking emails: Flight confirmation & E-Ticket redesign

Redesigned Air New Zealand's flight confirmation and e-ticket emails to improve clarity, mobile accessibility, and consistency across the post-booking journey. By auditing existing communications, mapping the customer journey, and introducing reusable components into the Unison design system, the project established a scalable foundation for customer-centric communications and improved self-service.

Air New Zealand post-booking email redesign – flight confirmation and e-ticket context.
ProjectPost-booking email redesign and Unison design system integration
ClientAir New Zealand
ScopeResearch, UX assessment, prototyping, stakeholder workshops, component design
TimelineMulti-month engagement
TeamSenior UX Strategist, stakeholders, design system team
My roleUX Designer – content strategy, journey mapping, component design, workshop facilitation
OutcomesStandardised post-booking emails, improved consistency and self-service, scalable components in Unison.

Context and constraints

Recent increase in flight disruptions highlighted a critical gap in how Air New Zealand approaches their emails.

A few constraints we had to work within.

About 45% of calls to Air New Zealand's contact centre were booking-related, many of which could be self-serviced. A surge in flight disruptions exposed weaknesses in post-booking communications, particularly the flight confirmation emails, a critical touchpoint for customers.

This work examining changes to an old mainframe technology solution, which required creating a case for a large-scale business investment and a broad cross-sectiofor a large scale cross-section of teams.

  • Legacy booking systems
  • Multiple airline partners

Problem

Emails serve as a key conduit for many users, especially overseas travellers who don't frequently fly.

Emails are one of the most common touchpoints for users once they have booked a flight. Customers will always receive these, and this was the main way information about their flights was conveyed.

  • The flight confirmation (e-ticket) emails were extremely dated, and not mobile-friendly – an ever increasing touchpoint for customers on the go in an increasingly digital world.
  • Emails were designed in siloes; inconsistent content, design and messaging across the post-booking journey.
  • No holistic view of the customer journey; business priorities dominated over customer needs.

Key insights

Research and discovery pointed to a few clear themes.

Across all customer types, emails are always the main touchpoint that customers always come back to.
Creating an aligned look and feel that matches other digital touchpoints improves trust.
Introducing self-service options inside the email led to a decrease in contact centre volumes, and an increase in self-service.

Across all customer types, emails are always the main touchpoint that customers come back to.

— Key insight from research

My approach

Design a scalable email system, meeting user needs and incorporating it into the Unison Design System.

I worked closely with the Senior UX Strategist to reimagine post-booking emails.

  • Auditing all current emails to understand content, purpose and frequency
  • Mapping the post-booking journey to identify gaps, redundancies and opportunities for customer-centric improvements
  • Designing reusable email components and integrating them into Air New Zealand's Unison design system
  • Facilitating stakeholder workshops to align on issues and future goals
  • Creating conceptual email prototypes to guide development and ensure mobile responsiveness

My contribution was hands-on in content strategy, mapping and component design. My role hada direct influence on the final solution.

Design process

From current state to future state, then into design and build.

Current state analysis

To first understand the problem, I collated all the information we currently had, by:

  • Collecting and organising all emails Air New Zealand would send
  • Categorising these emails into: Triggered communications (important flight information), Marketing and Loyalty.
  • Identifying inconsistencies, redundancies and mobile limitations
Current state – Air New Zealand emails audit and categorisation.
Current state – email inconsistencies and mobile limitations.

Future state planning

To define a consistent future state across all email communications, ensuring they share the same design language, I:

  • Workshop with stakeholders
  • User testing with customers
  • Shift from business centric to customer centric emails
  • Defined the E-ticket email as the "source of truth"
Future state planning – aligned email communications and design language.
Future state – E-ticket as source of truth and customer-centric emails.

Design and prototyping

The largest impact item to be re-designed was the flight confirmation and e-ticket. I:

  • Redesigned layout and hierarchy - clear, concise and actionable information
  • Mobile friendly and accessible for a growing mobile audience
  • Ticket design itself enhanced, working with core stakeholders, and testing, to enable clear email view for mobile, and a print view for the ticket itself.
  • Created reusable components feeding into the Unison design system

Outcomes

  • Standardised post-booking emails using reusable components
  • Improved consistency in messaging and branding across emails
  • Made it easy to see what sort of changes can be actioned directly within the email, improving self-service abilities
  • Enabled faster production and reduced manual design work for new emails
  • Laid the foundation for better customer-centric communication, supporting self-service and reducing contact centre volume
Outcomes – standardised post-booking emails and reusable components in Unison.

Reflections

This project reinforced the value of viewing communications through a customer-centric lens rather than purely business needs. Mapping the current-state journey and auditing content was crucial to creating reusable components and integrating with the design system - a practice I've carried into all subsequent design system and UX projects.

When working with so many different stakeholders with differing needs, getting everyone into the room, and facilitating a strong co-design workshop can really jump progress forwards much faster, and create alignment so much easier.